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Jenny Schmitt, PhD's avatar

Best framing of the VS comeback I've read, and the pipeline architecture is exactly right. The part underneath it worth naming: the three-platform play only works because the brand can survive the customer aging through it. Owning Roblox at 9 and the runway at 25 is worthless if the brand means one fixed thing, because then the pipeline just delivers a 9-year-old to something she ages out of at 14. What VS actually has isn't three channels, it's an identity elastic enough to stay relevant across four life stages without diluting, and the channels are how that elasticity gets expressed. Most DTC brands can't copy this because they have the opposite problem, a brand sharp enough to win one cohort and too narrow to hold the next. The platforms are the visible move. The elastic brand is the real moat, and it's the part you can't bolt on later. Is stretch something a founder designs in from day one, or is most of it discovered too late to use?

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